wine-mirrors-log

简述

Wine 8.4 已发布,用于在 Linux 和其他平台下运行 Windows 游戏和应用程序。Wine 8.4 具有重要意义,因为它是发布最初始的 Wayland 图形驱动程序代码的版本。

目前 Wine 8.4 中 “winewayland.drv” 的状态尚未为最终用户和游戏玩家准备好,仍处于早期阶段,正在进行开发。距离在原生 Wayland 支持之外再补充 (X) Wayland 支持,还需要很长一段时间,可能在 2024 年初发布的 Wine 9.0 稳定版能看到。

Wine 8.4 还对 IME 支持代码进行了清理、测试修复以及总共 51 个错误修复。单个双周开发版本的 50 多个错误修复是相当多的。这些修复会影响一系列游戏、应用程序和其他核心 Wine 问题。

完整

The Wine development release 8.4 is now available.

What’s new in this release:

The source is available at:

https://dl.winehq.org/wine/source/8.x/wine-8.4.tar.xz

Binary packages for various distributions will be available from:

https://www.winehq.org/download

You will find documentation on https://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.


Bugs fixed in 8.4 (total 51):


Changes since 8.3:

Alex Henrie (5):
wldap32: Add ldap_set_dbg_flags stub.
wldap32: Replace bvfreeU with plain free.
wldap32: Handle null LDAPMessage in ldap_count_entries.
wldap32: Handle null LDAPMessage in ldap_parse_result.
comctl32/treeview: Ignore the lParam to WM_PRINTCLIENT and add tests.

Alexandre Julliard (32):
ntdll/tests: Check the default stack information against the exe header.
ntdll/tests: Remove invalid instruction from KiUserExceptionDispatcher test.
ntdll/tests: Allow zero size return for NtQueryDirectoryObject on Wow64.
wow64: In system calls always return the status from Wow64SystemServiceEx.
wow64: Push a valid return address when calling KiRaiseUserExceptionDispatcher.
wow64: Keep track of APC stack frames, similarly to user callback frames.
wow64: Declare exported functions in winternl.h.
maintainers: Assume maintainership of ARM platforms.
ntdll: Always call Wow64PrepareForException when dispatching an exception.
server: Determine the native thread context flags on the client side.
ntdll: Pass the WoW context to the server on ARM64.
ntdll: Don’t touch the top of the 32-bit thread stack.
wow64: Create the WOW64INFO structure.
wow64: Fixup Eip for breakpoint exceptions.
wow64: Don’t update the exception address in raise_exception().
wow64: Implement Wow64RaiseException().
make_makefiles: Die when the git command fails.
gitlab: Add workaround for more strict git ownership check.
lcms2: Import upstream release 2.15.
faudio: Import upstream release 23.03.
ldap: Import upstream release 2.5.14.
tiff: Import upstream release 4.5.0.
ntdll: Fix some CPU information tests on ARM64.
ntdll: Implement the SystemProcessorBrandString query.
ntdll: Implement the SystemProcessorFeaturesInformation query.
wineboot: Use the SystemProcessorBrandString query instead of cpuid.
ntdll/tests: Handle another possible status when SystemProcessorFeaturesInformation is not supported.
ntdll/tests: Fix Wow64 tests failures on Windows 11 ARM64.
ntdll/tests: Update some todos that succeed with the new wow64 architecture.
ntdll: Implement NtWow64IsProcessorFeaturePresent().
wow64: Forward NtWow64IsProcessorFeaturePresent() to the CPU backend.
wineboot: Add processor features for supported WoW64 architectures on ARM64.

Alexandros Frantzis (6):
winewayland.drv: Add initial driver stub.
winewayland.drv: Add initial unixlib stub.
winewayland.drv: Perform basic per-process Wayland initialization.
win32u: Allow drivers to set the null user driver.
winewayland.drv: Report basic monitor information.
winewayland.drv: Report all advertised monitor modes to Wine.

Anton Baskanov (1):
ir50_32: Handle 24-bit output media type.

Brendan Shanks (4):
kernel32: Implement GetFirmwareType().
loader: In macOS preloader, move the top-down allocations area down.
loader: In macOS preloader, stop using mincore() to test if a region is empty.
kernelbase: Implement DiscardVirtualMemory().

Connor McAdams (17):
uiautomationcore: Implement IUIAutomation::Create{True,False}Condition.
uiautomationcore: Implement IUIAutomation::CreatePropertyCondition.
uiautomationcore: Implement IUIAutomation::CreateNotCondition.
uiautomationcore: Implement IUIAutomation::CreateOrCondition.
uiautomationcore: Implement IUIAutomation::get_ControlViewCondition.
uiautomationcore: Implement IUIAutomation::get_RawViewCondition.
uiautomationcore: Validate input arguments for IUIAutomationElement::GetCurrentPropertyValueEx.
uiautomationcore: Add support for element array properties in IUIAutomationElement::GetCurrentPropertyValueEx.
uiautomationcore: Implement IUIAutomation::CreateCacheRequest.
uiautomationcore/tests: Add tests for IUIAutomationElement caching methods.
uiautomationcore: Implement IUIAutomationElement::BuildUpdatedCache.
uiautomationcore: Add support for caching property values in UiaGetUpdatedCache.
uiautomationcore: Implement IUIAutomationCacheRequest::AddProperty.
uiautomationcore: Implement IUIAutomationElement::GetCachedPropertyValueEx.
uiautomationcore/tests: Add tests for IUIAutomationElement find methods.
uiautomationcore: Implement IUIAutomationElement::FindAll{BuildCache}.
uiautomationcore: Implement IUIAutomationElement::FindFirst{BuildCache}.

Daniel Tang (3):
wintypes: Stub RoIsApiContractMajorVersionPresent().
wofutil: Stub WofIsExternalFile().
windows.networking: Stub DllGetActivationFactory().

Davide Beatrici (12):
winealsa: Return STATUS_SUCCESS for unused unixlib functions.
winecoreaudio: Return STATUS_SUCCESS for unused unixlib functions.
wineoss: Return STATUS_SUCCESS for unused unixlib functions.
winepulse: Return STATUS_SUCCESS for unused unixlib functions.
mmdevapi: Query MemoryWineUnixFuncs virtual memory and store the resulting handle.
winepulse: Move process_attach and process_detach handling into mmdevapi.
mmdevapi: Use UTF-16 for client name in “test_connect_params” and “create_stream_params” structs.
mmdevapi: Move test_connect handling into mmdevapi.
winealsa: Use GetModuleFileName() instead of hardcoded module filename for registry key.
winecoreaudio: Use GetModuleFileName() instead of hardcoded module filename for registry key.
wineoss: Use GetModuleFileName() instead of hardcoded module filename for registry key.
winepulse: Use GetModuleFileName() instead of hardcoded module filename for registry key.

Derek Lesho (2):
mfplat/tests: Test bytestream closing behavior in IMFMediaSource::Shutdown.
winegstreamer/media_source: Close bytestream in ::Shutdown.

Dmitry Timoshkov (2):
win32u: Give full access rights to the process window station.
win32u: Give full access rights to the thread desktop.

Eric Pouech (10):
dbghelp/tests: Better use global variables.
dbghelp/tests: Preserve last error in process_get_kind().
dbghelp: Use ‘wine’ as loader on multi-arch configuration.
dbghelp/tests: Add tests for SymRefreshModuleList() on non-live target.
dbghelp: Don’t set ELF loader when wine’s loader isn’t accessible.
dbghelp: Fix vdso.so lookup.
ntdll/tests: Use msinfo32.exe instead of notepad.exe.
ntdll/tests: Use msinfo32.exe instead of notepad.exe.
psapi/tests: Use msinfo32.exe instead of notepad.exe.
dbghelp/tests: Use msinfo32.exe instead of notepad.exe.

Evan Tang (4):
ntdll: Fix inverted TlsIndex check.
kernel32/tests: Add test verifying that tls init functions are called.
ntdll/tests: Move TlsIndex test to kernel32:loader.
kernel32/tests: Fix tls callback tests on Windows 7.

Fan WenJie (3):
opengl32: Fix missing conversion of glUnmapBuffer_params from 32bit to 64bit.
opengl32: Fix missing conversion of glUnmapNamedBuffer_params from 32bit to 64bit.
wow64: Fix missing conversion of ThreadWineNativeThreadName in wow64_NtSetInformationThread.

Florian Will (1):
comdlg32/tests: Fix itemdlg tests on Windows.

François Gouget (18):
advapi32/tests: Fix the RegEnumValueA() tests in UTF-8 locales.
msado15: Fix the spelling of a comment.
winscard: Fix the spelling of a function parameter.
riched20/tests: Fix a typo in a comment.
dbghelp/tests: Let the tests run on Windows 7, 8 and 10 <= 1607.
t2embed/tests: Fix the TTGetEmbeddingType() test in UTF-8 locales.
windows.perception.stub/tests: Skip some tests when ISpatialSurfaceObserverStatics2 is not supported.
vbscript/tests: Fix the testChrError() tests in the mixed locale case.
d3d8/tests: Remove an unused call to IDirect3D8_GetAdapterDisplayMode().
wofutil: Add a trailing linefeed to a FIXME().
dinput/tests: Skip the tests if acquiring the device fails.
advapi32/tests: Improve the resume handle service tests.
advapi32/tests: Better account for starting and stopping services.
advapi32/tests: Separate the EnumServicesStatus() and EnumServicesStatusEx() tests.
advapi32/tests: Better check the EnumServicesStatusExW() output.
advapi32/tests: Take into account service start / stop race conditions.
advapi32/tests: Enumerate the services using the Unicode API.
advapi32/tests: Skip some tests if the EventLog service crashed.

Gabriel Ivăncescu (10):
kernel32: Fix GetNumberFormatA when input length is 0.
kernel32: Fix GetCurrencyFormatA when input length is 0.
mshtml: Hold ref to HTMLDocumentObj when calling external code.
mshtml: Hold ref to inner window when calling external code.
mshtml: Hold ref to outer window when navigating.
mshtml: Check if browser was detached during notifications while navigating.
mshtml: Hold ref to the frame element during readyState notifications.
mshtml: Grab refs to windows upfront before sending pagehide events.
mshtml: Use already available window local variable in refresh task.
jscript: Fix jsstr leak after changing variant type to BSTR.

Georg Lehmann (5):
winevulkan: Deal with per api xml entries.
winevulkan: Only parse extensions for Vulkan.
winevulkan: Skip features that are not part of Vulkan.
winevulkan: Add basic support for extension dependencies.
winevulkan: Update to VK spec version 1.3.242.

Giovanni Mascellani (5):
d3d12/tests: Test that D3D12 swapchains can only be created on direct command queues.
dxgi: Immediately error out when creating a D3D12 swapchain on a non-immediate queue.
dxgi: Always assume that a D3D12 swapchain always uses user images.
dxgi/tests: Test that ResizeBuffers() resets the back buffer index to zero.
dxgi: Reset the back buffer index to zero on ResizeBuffers().

Hans Leidekker (1):
adsldp/tests: Skip all remaining tests when the server is down.

Henri Verbeet (11):
wined3d: Don’t bother explicitly terminating the GLSL info log in print_glsl_info_log().
wined3d: Use wined3d_get_line() in shader_glsl_compile().
wined3d: Use wined3d_get_line() in shader_glsl_dump_program_source().
wined3d: Use wined3d_get_line() in shader_arb_compile().
wined3d: Use wined3d_get_line() in shader_spirv_compile_shader().
wined3d: Use wined3d_get_line() in shader_spirv_scan_shader().
d3d11: Get rid of the DXBC tag definitions.
wined3d: Sort the exports.
d3dcompiler: Handle some newer D3D_BLOB_PART values in debug_d3dcompiler_d3d_blob_part().
wined3d: Get rid of the wined3d_shader_byte_code_format enum.
wined3d: Use vkd3d-shader to disassemble shaders.

Hugh McMaster (2):
regedit: Allow export_key() to return TRUE.
regedit: Append ‘.reg’ file extension if necessary.

Huw D. M. Davies (1):
winedump: Fix printf format warning.

Jacek Caban (1):
winedump: Print static lib EC symbols.

Jinoh Kang (4):
riched20/tests: Test for ITextDocument::Freeze and ITextDocument::Unfreeze.
riched20: Don’t assume that TxDraw preserves the device context’s brush selection.
riched20: Implement ITextDocument::Freeze and ITextDocument::Unfreeze.
riched20/tests: Don’t specify DT_WORDBREAK in _check_txgetnaturalsize().

Martin Storsjö (1):
ntdll: Handle aarch64 pointer authentication in unwind info.

Max Figura (20):
wined3d: Move the WINED3D_RS_WRAP12 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP11 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP10 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP9 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP8 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP7 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP6 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP5 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP4 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP3 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP2 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP1 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP0 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_EXTENTS stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_COLORKEYBLENDENABLE stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_SOFTWAREVERTEXPROCESSING stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_PATCHEDGESTYLE stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_PATCHSEGMENTS stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_DEBUGMONITORTOKEN stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_INDEXEDVERTEXBLENDENABLE stub to wined3d_device_apply_stateblock.

Mohamad Al-Jaf (22):
include: Add windows.perception.spatial.idl file.
include: Add windows.graphics.directx.idl file.
include: Add windows.perception.spatial.surfaces.idl file.
windows.perception.stub: Add stub DLL.
windows.perception.stub: Add ISpatialSurfaceObserverStatics stub interface.
windows.perception.stub: Add ISpatialSurfaceObserverStatics2 stub interface.
windows.perception.stub/tests: Add ISpatialSurfaceObserverStatics2::IsSupported() tests.
windows.perception.stub: Implement ISpatialSurfaceObserverStatics2::IsSupported().
pdh: Implement PdhVbGetDoubleCounterValue().
pdh/tests: Add PdhVbGetDoubleCounterValue() tests.
include: Add windows.graphics.directx.direct3d11.idl file.
include: Add Windows.Foundation.Deferral definition.
include: Add windows.graphics.holographic.idl file.
include: Add IHolographicSpaceStatics2 interface definition.
windows.perception.stub: Add IHolographicSpaceStatics2 stub interface.
windows.perception.stub/tests: Add IHolographicSpaceStatics2 properties tests.
windows.perception.stub: Implement IHolographicSpaceStatics2::get_IsSupported().
windows.perception.stub: Implement IHolographicSpaceStatics2::get_IsAvailable().
include: Add IHolographicSpaceStatics3 interface definition.
windows.perception.stub: Add IHolographicSpaceStatics3 stub interface.
windows.perception.stub/tests: Add IHolographicSpaceStatics3::get_IsConfigured() tests.
windows.perception.stub: Implement IHolographicSpaceStatics3::get_IsConfigured().

Paul Gofman (1):
winex11.drv: Don’t allow changing internal pixel format if conflicts with non-internal.

Piotr Caban (4):
gdiplus: Use transparency instead of background color if transparent color flag is set in GIF GCE.
gdi32: Improve EMR_CREATEDIBPATTERNBRUSHPT playback.
wineps: Fix buffer overflow in PSDRV_WriteDIBPatternDict function.
wineps: Fix image bits access in PSDRV_WriteDIBPatternDict.

Rémi Bernon (89):
win32u: Initialize IO_STATUS_BLOCK in load_directory_fonts.
win32u: Initialize IO_STATUS_BLOCK in rawinput add_device.
winex11: Initialize IO_STATUS_BLOCK in X11DRV_GetICMProfile.
maintainers: Assume maintainership of IME support.
imm32/tests: Add broken test results for w10v22H2.
makedep: Rename TESTDLL generated .res to avoid conflicts.
makedep: Support resource files for embedded TESTDLL.
imm32/tests: Test ImmInstallIMEW with an actual IME.
imm32/tests: Redirect IME function to the main module.
imm32/tests: Test ImmGetDescription with the installed IME.
imm32/tests: Test ImmGetIMEFileName with the installed IME.
user32/tests: Skip tests if layout failed to activate.
user32/tests: Add a WM_INPUTLANGCHANGE message test.
win32u: Move window query functions around.
win32u: Send WM_INPUTLANGCHANGE when activating new layout.
imm32: Implement stubs for ImmFreeLayout and ImmLoadIME.
imm32/tests: Test undocumented ImmLoadIME / ImmFreeLayout.
imm32: Rename ImmHkl to struct ime.
imm32: Reorder control flow in ImmConfigureIMEA.
imm32: Reorder control flow in ImmConfigureIMEW.
imm32: Reorder control flow in ImmEnumRegisterWordA.
imm32: Reorder control flow in ImmEnumRegisterWordW.
imm32: Reorder control flow in ImmEscapeA.
imm32: Reorder control flow in ImmEscapeW.
imm32: Reorder control flow in ImmGetConversionListA.
imm32: Reorder control flow in ImmGetConversionListW.
imm32: Reorder control flow in ImmGetProperty.
imm32: Reorder control flow in ImmGetRegisterWordStyleA.
imm32: Reorder control flow in ImmGetRegisterWordStyleW.
imm32: Reorder control flow in ImmRegisterWordA.
imm32: Reorder control flow in ImmRegisterWordW.
imm32: Reorder control flow in ImmUnregisterWordA.
imm32: Reorder control flow in ImmUnregisterWordW.
imm32: Reorder control flow in ImmGetImeMenuItemsA.
imm32: Reorder control flow in ImmGetImeMenuItemsW.
imm32: Avoid casts when calling into A/W IME.
imm32: Fail to load IME on any missing entry.
imm32: Return early if IMM_GetImmHkl fails.
imm32: Move IMM_FreeThreadData helper around.
imm32: Rename input context immKbd to ime.
imm32: Implement ImmLoadIME and ImmFreeLayout.
imm32: Rename some struct ime members.
imm32: Delete unnecessary uSelected struct ime member.
imm32: Use a single ime_is_unicode helper.
win32u: Keep the current user locale when enumerating layouts.
win32u: Keep the current user locale when loading layout.
win32u: Prevent user locale change in NtUserActivateKeyboardLayout.
winex11: Remove now unnecessary user locale change checks.
widl: Use explicit %empty token for empty rules.
widl: Add missing rule end semicolons.
widl: Use noyywrap lexer option.
widl: Use bison-bridge option.
widl: Remove unused temp_name member.
imm32: Rename szImeRegFmt to layouts_formatW.
imm32: Transform “Ime File” value in ImmInstallIMEW.
imm32: Rewrite ImmGetIMEFileName(A|W).
imm32: Rewrite ImmGetDescription(A|W).
imm32: Use CRT allocation functions.
widl: Use a struct list to keep imported files.
widl: Simplify handling of already parsed imports.
widl: Use a struct list for the import stack.
widl: Handle preprocess-only case separately.
widl: Introduce new (open|close)_input_file helpers.
widl: Respect -N flag for imported files preprocessing.
widl: Use open_input_file to open the main input.
imm32/tests: Use LANG_INVARIANT for the installed IME.
imm32/tests: Test ImmIsIME with the installed IME.
imm32/tests: Test ImmGetProperty with the installed IME.
imm32/tests: Test ImmEscape with the installed IME.
imm32/tests: Test ImmEnumRegisterWord with the installed IME.
imm32/tests: Test ImmRegisterWord with the installed IME.
imm32/tests: Test ImmGetRegisterWordStyle with the installed IME.
imm32/tests: Test ImmUnregisterWord with the installed IME.
imm32/tests: Test basic ImmEnumInputContext usage.
include: Add some dinput.h action semantics definitions.
dinput/tests: Test BuildActionMap / SaveActionMap with the HID joystick.
dinput/tests: Test SaveActionMap effect on DIPROP_USERNAME property.
dinput/tests: Test SaveActionMap effect on DIPROP_APPDATA property.
dinput/tests: Test SaveActionMap effect on DIPROP_BUFFERSIZE property.
dinput/tests: Test SaveActionMap effect on DIPROP_RANGE property.
dinput/tests: Test SaveActionMap effect on HID joystick input.
dinput/tests: Remove BuildActionMap / SaveActionMap mouse and keyboard tests.
dinput/tests: Increase timeouts for waits not supposed to fail.
widl: Group <INITIAL,ATTR> tokens together.
widl: Group tokens together. widl: Group tokens together. widl: Introduce a new helper to produce num tokens. widl: Simplify string literals lexing. widl: Avoid freeing input_name in pop_import.

Stefan Dösinger (7):
dxgi/tests: Fix UnregisterClass call in test_resize_target_wndproc.
dxgi/tests: Run test_resize_target_wndproc on d3d12 too.
dxgi/tests: Run test_swapchain_window_messages on d3d12.
dxgi: Unlock the wined3d mutex after storing the new target.
dxgi: Catch nested SetFullscreenState invocations.
dxgi/tests: Test nested fullscreen application from different thread.
dxgi/tests: Test nested SetFullscreenState from the same thread.

Sven Baars (12):
kernelbase: Pass the root key to open_key().
kernelbase: Pass the key name to open_key().
kernelbase: Pass the root key to create_key().
kernelbase: Pass the key name to create_key().
kernelbase: Restructure the open_key() loop.
kernelbase: Always try to open the Wow6432Node in open_key().
kernelbase: Factor opening a subkey out of open_key().
kernelbase: Move create_key() below open_key().
kernelbase: Add a fast path to create_key().
kernelbase: Restructure the create_key() loop.
advapi32/tests: Test deleting 32-bit registry keys.
kernelbase: Also call NtOpenKeyEx() on empty key names.

Zebediah Figura (24):
ddraw: Move pitch validation to ddraw_surface_create_wined3d_texture().
ddraw: Separate a need_draw_texture() helper.
ddraw: Restructure ddraw_surface_create_wined3d_texture() to avoid gotos.
ddraw: Move the wined3d_texture_update_desc() call into ddraw_surface_create_wined3d_texture().
ddraw: Move wined3d_resource_desc translation to ddraw_surface_create_wined3d_texture().
win32u: Make NtUserSetWindowPixelFormat() into a proper export.
win32u: Introduce a win32u_get_window_pixel_format() helper.
winex11: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
wineandroid: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
winemac: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
wined3d: Do not set the pixel format if wglGetPixelFormat() returns zero and we already set the internal pixel format.
win32u: Allow separately storing the internal pixel format set by WGL_WINE_pixel_format_passthrough.
winex11: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
winemac: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
wineandroid: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
dxgi: Call wined3d_swapchain_state_set_fullscreen in d3d12_swapchain_init.
ddraw: Rename “is_complex_root” to “is_root”.
ddraw: Remove some outdated comments from ddraw_surface7_SetSurfaceDesc().
ddraw: Move sysmem_fallback setting to ddraw_surface_create_wined3d_texture().
ddraw: Factor out more common initialization into ddraw_surface_create_wined3d_texture().
ddraw: Move sub-resource surface initialization to ddraw_surface_create_wined3d_texture().
ddraw: Move the rest of the surface desc population to ddraw_surface_create() from device_parent_texture_sub_resource_created().
ddraw: Do not return a wined3d_texture from ddraw_surface_create_wined3d_texture().
ddraw: Rename ddraw_surface_create_wined3d_texture() to ddraw_texture_init().

Zhiyi Zhang (4):
gitlab: Make FVWM respect position hints.
user32/tests: Do not modify cursor position when simulating clicks.
light.msstyles: Add nonclient metrics.
user32/tests: Test winstation and desktop access rights.